Web Development
Responsive Layouts and UI Prototyping · July 2011 – November 2014
Over the years I’ve built many web designs, from personal sites to a production application. Each project has enhanced my ability to rapidly experiment with flexible layouts and interaction design prototypes.
In particular, I’ve focused on making fluid responsive layouts (such as the one you’re viewing now). These designs require planning, obsessive detail, and testing, but the results make the most out of any screen.
See also: AnswerDash and my visualization work.
Undergraduate Game Projects
CS 638, University of Wisconsin–Madison · Fall Semester 2011
I designed and developed web-based game projects along with three different teams of students. Each project gave me a chance to develop gameplay mechanics and experiment with web technologies such as canvas and WebGL. Furthermore, making games instilled in me the importance of flow, fun, and consistency in interaction design.
The completed games are available online and can be played in recent versions of Safari, Firefox, or Chrome.